I use mainly Blender and Unreal Engine to make 3D work. Main projects so far have been a video game called Cube Runner (running on Mac, PC and in VR), a music video made entirely in Unreal for Moy Music and photorealistic pack shots in Blender. Numerous other projects but sadly all bound by NDAs! I’m currently working on a procedural music system that can listen to itself and create musically meaningful sequences. It’s designed to work as a stand-alone performance tool or a component that can trigger and respond to game events.